Interface: ModularHistoryItem
Extends
Indexable
[key
: string
]: any
Properties
dynamicMeshCodes
dynamicMeshCodes:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.dynamicMeshCodes
freeSnapPoints
hiddenHotSpots
hiddenHotSpots:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.hiddenHotSpots
hideMeshes
hideMeshes:
Record
<string
,string
[]>
Inherited from
id
id:
number
invertMeshes
invertMeshes:
Record
<string
,InvertMeshesConfig
>
Inherited from
WebGLProductConfig
.invertMeshes
key
key:
string
materialIds
materialIds:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.materialIds
meshesToShow
meshesToShow:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.meshesToShow
optionsVisibility
optionsVisibility:
Record
<string
,Record
<string
,Record
<string
,boolean
>>>
Inherited from
WebGLProductConfig
.optionsVisibility
overrideMaterialParameters
overrideMaterialParameters:
Record
<string
,OverrideParamsSimple
>
Inherited from
WebGLProductConfig
.overrideMaterialParameters
overrideMaterials
Inherited from
WebGLProductConfig
.overrideMaterials
productElements
productElements:
Record
<string
,ProductElement
>
sceneSetup
sceneSetup:
SceneSetup
selectedOptions
selectedOptions:
Record
<string
,SelectedOptions
>
Inherited from
WebGLProductConfig
.selectedOptions
selectedProducts
selectedProducts:
Record
<string
,ModularSelectedProduct
>
Inherited from
WebGLProductConfig
.selectedProducts
shadowTextures
shadowTextures:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.shadowTextures
switchMaterials
Inherited from
WebGLProductConfig
.switchMaterials
usedModelIds
usedModelIds:
Record
<string
,string
[]>
Inherited from
WebGLProductConfig
.usedModelIds
variantCodes
variantCodes:
VariantCodes