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Interface: MaterialAnisotropy

Defines anisotropic reflection properties for specialized material effects.

Anisotropy creates direction-dependent reflections seen in materials like brushed metal, wood grain, or hair. These reflections appear stronger in one direction than others, creating realistic directional highlights that change as the viewing angle changes.

Business value:

  • Creates authentic appearance for materials with directional grain patterns
  • Essential for realistic metals, carbon fiber, and natural materials
  • Significantly enhances visual quality for premium product visualization

Properties​

direction​

direction: AnisotropyDirection

Defines the primary and secondary reflection directions. Controls the orientation of the anisotropic highlights.


intensity​

intensity: string

Controls the strength of the anisotropic effect. Higher values create more pronounced directional reflection.


isActive​

isActive: boolean

When true, enables anisotropic reflections for this material.


texture​

texture: Partial<StaticMaterialTexture>

The texture map that controls the anisotropic effect. This defines where and how strongly the effect appears.