Interface: WebGLProductConfig
Extended by
Properties
dynamicMeshCodes
dynamicMeshCodes:
Record
<string
,string
[]>
hiddenHotSpots
hiddenHotSpots:
Record
<string
,string
[]>
hideMeshes
hideMeshes:
Record
<string
,string
[]>
highlightGroups
invertMeshes
invertMeshes:
Record
<string
,InvertMeshesConfig
>
materialIds
materialIds:
Record
<string
,string
[]>
meshesToShow
meshesToShow:
Record
<string
,string
[]>
optionsVisibility
optionsVisibility:
Record
<string
,Record
<string
,Record
<string
,boolean
>>>
overrideMaterialParameters
overrideMaterialParameters:
Record
<string
,OverrideParamsSimple
>
overrideMaterials
selectedOptions
selectedOptions:
Record
<string
,SelectedOptions
>
selectedProducts
selectedProducts:
Record
<string
,ModularSelectedProduct
>
shadowTextures
shadowTextures:
Record
<string
,string
[]>
switchMaterials
usedModelIds
usedModelIds:
Record
<string
,string
[]>
variantCodes
variantCodes:
VariantCodes