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Interface: GroundSettings

Properties

alpha?

optional alpha: number


ambientColor?

optional ambientColor: Color3


checkCollisions?

optional checkCollisions: boolean


diffuseColor?

optional diffuseColor: Color3


diffuseTexture?

optional diffuseTexture: string


emissiveColor?

optional emissiveColor: Color3


enabled

enabled: boolean


grid

grid: GridSettings


receiveShadows?

optional receiveShadows: boolean


specularColor?

optional specularColor: Color3


specularPower?

optional specularPower: number


useAlphaFromDiffuseTexture?

optional useAlphaFromDiffuseTexture: boolean