Type Alias: MaterialTexture
MaterialTexture =
StaticMaterialTexture
|DynamicMaterialTexture
Configures how image textures are applied to 3D surfaces.
This comprehensive interface controls all aspects of texture mapping, including positioning, tiling, rotation, and blending options. Proper texture configuration ensures realistic material appearance regardless of the object's shape or size.
Business value:
- Ensures textures like fabric or wood grain appear at the correct scale
- Prevents distortion or stretching of texture patterns
- Enables precise control over pattern positioning and orientation
- Crucial for accurate representation of patterned materials