Type Alias: MaterialMetallicTexture
MaterialMetallicTexture =
StaticMaterialMetallicTexture
|DynamicMaterialMetallicTexture
Specialized texture mapping for physically based rendering of metals.
This interface provides advanced texture channel control for PBR metallic workflows, allowing different material properties to be packed into different color channels of the same texture for efficient rendering.
Business value:
- Enables accurate representation of complex metal surfaces
- Creates realistic metal appearance with proper reflections
- Optimizes performance with multi-channel texture packing
- Essential for premium visualization of brushed metals, chrome, and other metal finishes