Type Alias: AddProductToSnappingPoint()
AddProductToSnappingPoint = (
instanceId,snapIdTo,productId?,force?) =>Promise<boolean>
Function
Adds a product to a specific snapping point on a modular scene.
The target instance and snap mesh identify the existing connection point.
Without productId, the action uses the product currently selected for
addition in Redux. Supplying productId overrides that selection for this
placement only and does not change the selected-product observer state.
Occupied snapping points are rejected by default. Set force to true only
when the integration intentionally permits more than one connection at the
target snap. Forced placement still respects snap visibility, conditional
rules, product compatibility, and collision validation.
Parameters
instanceId
string
Unique ID of the existing scene product that owns the target snap point
snapIdTo
string
Mesh ID of the target snapping point on the existing product
productId?
string
Optional product ID to add instead of the Redux-selected product
force?
boolean
Whether to allow placement when the target snap is already occupied. Defaults to false
Returns
Promise<boolean>
true when the product was added, or false when validation or placement failed
Example
// Use the product currently selected in the modular product picker
await window.mimeeqApp.actions.addProductToSnappingPoint(instanceId, snapIdTo);
// Add a specific product directly, without changing the picker selection
await window.mimeeqApp.actions.addProductToSnappingPoint(
instanceId,
snapIdTo,
productId,
);
// Deliberately use an occupied snap while keeping all other validation active
const added = await window.mimeeqApp.actions.addProductToSnappingPoint(
instanceId,
snapIdTo,
productId,
true,
);